Priest, Rogue, or level 25 Engineer can speak with the statute to get a dmg buff
Video
Lead up to first boss
Mobs
Silkbinder
Web Bolt: single target magic dmg + movement speed slow
Silk Binding: single target dmg with a stun
Venomblade
Puts a single target poison when they melee that stacks
Swarmguard
Earthshatter: frontal, just dodge
Ravenous Swarm: DOT on entire party
Scarab
Just melee, not a prio
Ansurek
Twist Thoughts: single target nuke that spawns purple swirl
Shadows of Doubt: targets random party member with a DOT, once DOT is cleansed/expires orbs are expelled from party member, orbs must be dodged as they will deal dmg and stun you
First Boss: Orator Krix’vizk
When you initially tag the boss, boss will grip everyone and have a purple circle, you must stay within the purple circle the entire time
Terrorize: frontal, just avoid
Shadows of Doubt: similar to the ability before, however it targets 2 party members, ideally if you have it dont move so the other party members can move around you
Subjugate: tank buster that does 50% magic 50% physical + reduces movement speed, always have a defensive for Subjugate
Vociferous Indoctrination: pulsing AOE dmg that needs to be healed through, at end of channel boss will immediately drop a growing void zone that you must get out of
Lead up to second boss
Xeph’itik
- Web Bolt: single target magic dmg
- Perfume Toss: puts swirlie on a player, just avoid
- Gossamer Barrage: dodge white swirlies
Very similar to Court of Stars spy game
NPC will give you a buff that you use to hunt 4 Eyes of the Queen, all of the other trash is technically avoidable
In order to detect the Eyes of the Queen, you must follow the path of the spirit illusions
Eyes of the Queen
Void Rush: places dmg on random party member
Null Slam: teleport after channeling and will immediately do a frontal, just avoid
Since you are spending a lot of time running between mobs it is suggested to use your dmg/healing cds
Random Mobs
Vul’azak
Earthshatter: frontal, just dodge
Ravenous Swarm: DOT on entire party
Pursuer
Knife Throw: random party member takes damage
Marauder
Rigorous Jab: stacks stacking debuff that causes target to take addtl dmg
Webmancer
Grimweave Blast: chain lightning type effect
Mending Web: aoe heal
Second Boss: The Fangs of the Queen
2 person counsel fight
Phase 1
Vx does Knife Throw: deals moderate damage and a short DOT
Nx does Shade Slash: frontal that sends a beam out and leave a clone of itself, clone copies the frontal each time its use
Vx will cast Ice Sickles, a heavy group damage ability and leaves a 11 sec DOT, dispel by any means necessary, if you are inbetween Vx and a targeted plater, you will get hit by the other player’s Ice Sickle, everyone should spread to avoid multiple hits
Nx will cast Duskbringer: pulsing light AOE damage to the party then detonate purple swirlies around itself and it’s close from Shade Slash and Vx will often cast Ice Sickles at the same time, pop defensives if needed
When phase 1 is over the boss will do Synergistic Step, avoid dashes
Phase 2
Nx will do Knife Throw
Vx will cast Rime Dagger on the tank, must be soaked by entire party, use defensives
After 2 Rime Daggers, Nx will cast Duskbringer, then bosses switch back to
Ideally everyone stays near the tank during phase 2
Lead up to third boss
Mobs
Marauder
Rigorous Jab: stacks stacking debuff that causes target to take addtl dmg
Conscript
Brutal Jab: target takes initial phys dmg + bleed and takes addtl phys dmg during bleed
Pursuer
Knife Throw: random party member takes damage
Webmancer
Grimweave Blast: chain lightning type effect
Mending Web: aoe heal
Venomshell
Venomous Spray: channels AOE poison dmg + green swirlies
Earthshatter: frontal, just avoid
Assistant
Charge random party members
Subject
Dark Barrage: dark swirlies
Fierce Stomping: party wide phys dmg
Unnaturaler
Void Wave: aoe knockback to send you into more Unnaturalers and webs that spawn Neophytes
Neophyte
Void Bolt: single target magic dmg
Third Boss: The Coaglamation
Oozing Smash: tank buster + puts debuff that reduces healing, use defensive
Viscous Darkness: knocks everyone back and deals dmg, spawns orbs that will heal the boss, needs to be soaked by party that places a healing absorb on you so dont soak too many
Blood Surge: channels a big AOE and leaves puddles on ground
Dark Pulse: starts pulsing AOE dmg, use cds
Lead up to the fourth boss
Shadeweaver
Web Bolt: single target magic dmg
Umbral Weave: stack close together so you can AOE roots
Warshell
Ravenous Swarm: puts DOT on everyone
Tremor Slam: aoe slam that you need to avoid, adds will spawn that will need to be picked up by tank
Fourth Boss: Izo, the Grand Splicer
Shifting Anomalies: spawns orbs on ground that will shift when swirlies appear that will knock you back when they hit you, just avoid
Splice: unavoidable party DOT, use dmg
Tremor Slam: aoe slam that you need to avoid, adds will spawn that will need to be picked up by tank
Umbral Weave: stack close together so you can AOE roots
Process of Elimination: tank buster, forces orbs to hit tank so pop defensives, party needs to avoid the tank as much as possible