Raging Tantrum: pulsing AOE damage, can use Soothe to cancel effect
Ritualist
Necrotic Bolt: single target magic dmg
Unholy Ferver: mob gains leech
Contender
Death Wish: places buff on itself doing more damage to its target
First Boss: An Affront of Challengers
Dessia the Decapitator
Mortal Strike: tank buster + healing reduction, use defensives
Mighty Smash: massive AOE party damage at 100 energy
Paceran the Virulent
Decaying Breath: frontal, just dodge
Noxious Spores: drops a green swirlie that does damage over time + a slow
Sathel the Accursed (kill first)
Necrotic Bolt: single target magic nuke
Withering Touch: DOT on random party members, can be dispelled
Searing Death: DOT on entire party that does pulsing AOE, spread from party
Warrior Wing (south)
Mobs
Arbalist (kill second)
Shoot: targets random party member w/ ranged phys dmg
Jagged Quarrel: gives random party member a bleed
Conscript
general melee unit
Brutalizer
Whirlwind: move out of AOE
Savage Flurry: tank needs to kite
Earthcrusher: does party wide dmg + brown swirlies
Captain (kill first)
Has an aura that reduces dmg to all mobs
Minibosses
First set
Bloodthirsty
Ricocheting Blade: targets random party member for an AOE + places a debuff on targeted party member, just move out of AOE
Bloodthirsty Charge: charges to a random area, just move out of AOE
Breaker
Ricocheting Blade: targets random party member for an AOE + places a debuff on targeted party member, just move out of AOE
Unbreakable Guard: puts up shield and takes 0 damage from the front, most move behind shield
Seismic Stomp: party wide damage
Second set
Nevermore
Ricocheting Blade: targets random party member for an AOE + places a debuff on targeted party member, just move out of AOE
Seismic Stomp: party wide dmg
Hardened
Warrior Wing Boss: Xav the Unfallen
Brutal Combo: tank buster that is a series of swings, use defensives
Oppressive Banner: spawns a banner that does a stacking movement slow, must focus down asap
Might of Maldraxxus: leaps to the center of the room for a 3 part combo
Crushing Slam: small frontal, just dodge
Massive Cleave: half room frontal, just dodge
Deafening Crash: massive AOE, just run out
Blood and Glory: targets 2 random DPS to be sent to the lower arena to PVP, winner of duel gets a +10% damage buff, loser gets -10% damage buff
Dead Wing (north)
Mobs
Soul
Bind Soul: channel dmg on target + slow
Guardian
Soulstorm: AOE dmg pulse
When it dies it drops a green orb, you need to place it to the transporter
Soulbinder
Necrotic Bolt: single target magic dmg
Necrotic Bolt Volley: party wide magic dmg
Bone Magus
Grave Spike: single target magic dmg
Bone Spear: very heavy single target magic dmg
Darkspeaker
Death Winds: frontal, just dodge
Bonereaver
Bone Spikes: dodge swirlies
Bonestorm: mob spins around, just stay away from mob
Dead Wing Boss: Kul’tharok
Necrotic Bolt: single target magic dmg
Death Spiral: dodge orbs that move
Well of Darkness: places DOT that does pulsing AOE dmg
Necrotic Eruption: targets tank, just side step tank
Draw Souls: everyone needs to stack to draw adds together, then AOE/CC/do whatever it takes to stop the adds touching the boss
Plague Wing (west)
Mobs
Horror
Decaying Strike: tank buster + disease that can be dispelled, use defensives
Sludge Spewer
Withering Discharge: party wide dmg
Horror
Meat Shield: puts up an absorb shield, good to kick but not prio
Butcher
Devour Flesh: tank buster, use defensive
Refuse
jumps to party members, doesn’t do much
Gasbag
Vile Eruption: a rear + frontal, just dodge
Plague Wing Boss: Gorechop
Hateful Strike: heavy tank buster, use defensives
Meat Hook: spawn meat hooks, look to the sides to find the gaps and stand in them to dodge hooks
Tenderizing Smash: at start of cast boss will spawn an brown AOE circle, if you are standing outside of the circle when the boss starts the cast, he will pull you into the circle and disorient you. always good to be standing near the boss to avoid this. move out of the brown aoe circle around boss. boss will also spawn adds. when adds die, they leave a green puddle on ground. kill adds near existing puddles to maximize space.
Final Boss: Mordretha, the Endless Empress
Phase 1
Reaping Scythe: tank buster, use defensives
Dark Devastation: frontal that rotates, just dodge
Grasping Rift: spawns circles on everyone that when they expire they spawn adds along with a gate that sucks everyone in, want to move close to each other to cleave adds down.
Phase 2 (50%, save lust)
Echoes of Carnage: party wide dmg
Boss will spawn shadow figures on the platform, stay out of AOE
Boss will also spawn shadow figures on the edge of the room that charge, just move out of their way
Reaping Scythe: tank buster, use defensives
Dark Devastation: frontal that rotates, just dodge
Grasping Rift: spawns circles on everyone that when they expire they spawn adds along with a gate that sucks everyone in, want to move close to each other to cleave adds down.